Contents

- 1 What are the rules for the game of trouble?
- 2 What does warp mean on trouble?
- 3 What if you roll a 1 in trouble?
- 4 What happens when you roll a 6 in trouble?
- 5 Can you move backwards out of start in sorry?
- 6 Can you pass your own peg in trouble?
- 7 What does double for trouble mean?
- 8 What happens if you land on Double Trouble?
- 9 How many dice are used in sorry?
- 10 What does a red 1 mean in trouble?
- 11 How many times can you roll a 6 in trouble?
- 12 How many dice are there in trouble game?

## What are the rules for the game of trouble?

Setup

- Each player selects 4 pegs of one color and places them in the matching color HOME. If only two people are playing, each can play with two sets of pegs if desired.
- Who Starts the Game: Each player rolls the die by pressing the POP-O-MATIC once, then letting go. The player who pops the highest number goes first.

## What does warp mean on trouble?

Warp – follow dotted lines to opposite side of the board. XX – roll again if you land exactly on this space. RED 1 means you cant move, but all OTHER players can get 1 out of home and on start. In the finish lane, you don’t have to get the exact number.

## What if you roll a 1 in trouble?

Answer: When someone “pops” a red number one, that player’s turn ends, and everyone else gets to move a new marker out onto the playing board. It speeds up the game play.

## What happens when you roll a 6 in trouble?

Once one or more pieces has been moved from Home to Start, you move your pieces around the board based on the number rolled on your turn. Whenever you roll a 6, you get to roll the die and move your pieces again. This game does not have a penalty for rolling multiple 6s in a row.

## Can you move backwards out of start in sorry?

Yes. From the rules, under ” Moving Backwards “: If you have successfully moved a pawn backwards at least two spaces beyond your own START space, you may, on a subsequent turn, move into your own SAFETY ZONE without moving all the way around the board.

## Can you pass your own peg in trouble?

If you have your own peg occupying your START, you cannot move a new peg in case you pop a 6. Also, you cannot land on your own peg. You will have to move another peg in such a case. After taking one clockwise round around the board, a peg has to enter its respective FINISH line.

## What does double for trouble mean?

əl/ a situation in which there is twice the number of problems that usually exist: Having twins usually means double trouble for the parents. SMART Vocabulary: related words and phrases. Difficult situations and unpleasant experiences.

## What happens if you land on Double Trouble?

If you land on a Double Trouble space by any number, you take one additional turn. Happy gaming!

## How many dice are used in sorry?

The game consists of three dice, four home bases, a start base, and sixteen pawns, four in each colour. Up to four players can play this game. To play, each player takes a home base and sets it on a different colour and all of the pawns are put on the start base no matter how many people are playing.

## What does a red 1 mean in trouble?

RED 1: means the other player can move one out if they can, you don’t move that turn. DOUBLE Xs: if you stop on them you get another turn.

## How many times can you roll a 6 in trouble?

You pop only once. If you do not pop a 6 on your first turn you cannot move any of your pegs and must wait until your next turn to try again.

## How many dice are there in trouble game?

According to the Trouble rules, every time a player pops a 6 using the POP-O-MATIC dice system, they have a decision to make.